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Character Development

The first experience system of MYFAROG was similar to that of RuneQuest, with skill ranks awarded to the skills used successfully. I saw this as the most realistic system, and stuck to it for a long...

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A Myth Master’s Screen

Not all myth masters (i. e. game masters) use screens, but I find them very useful. Perhaps I will make a professionally made MYFAROG myth master’s screen at some point, but for now I just give you...

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